Figur / Character

Character prep and execution. Concept art, modeling, retopology, human rigging, skinning, muscle, hair and cloth simulation, blend shapes sculpting for facial expressions, animation, vegetation simulation, compositing. 1:05 min.

Architektur / Architecture

Architectonic and environment visualization. Hard and organic surface modeling. Camera animation. Photorealistic lighting and texturing, vegetation simulation, compositing. 40 sec.

Visualisierung / Visualization

Product visualization. Modeling. Hard and organic surface, rigging, animation, photorealistic lighting, simulation and texturing. Compositing. 49 sec.

Entwicklung / Development

Character and environment development for animation. Concept art for character and environment, character sheets. 50 sec.